Chronon

Chronon is a point-and-click game, classified as really complex and difficult by its creator, on the CHRONON page. In it, an orange Onky is aprisioned inside a cage by a stone-like monster, in his house. The goal of the game is mainly escaping the cage, but within this goal there are another ramifications of the ending which lead to different number of points. To acheive any ending, you need to change objects and putting them in another places, and going forward or backward in time to see how this affects the timeline, and obtaining new keys and items as a consequence of what you did in another point in the timeline - like putting all the ingredients in a mold, then in the oven; for then going forward in time to reveal a baked bread. But differently from the GROW panel games, in which you can simply just try to guess the order of the panels that you click, and see what panel needs more levels to reach MAX, in Chronon you need to think how changing certain objects of place (that are not in panels, but yes, in the scenario) will affect the timeline, there are not levels or MAX for any object, and yes, points that you obtain as you play the game, which are not attributed to an especific object; and you need as well to think of how objects react to others - like poison and bread, an egg and sunlight - leading Chronon to be the hardest game to appear in EYEZMAZE.